ftl glaive beam. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. ftl glaive beam

 
 I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons roomftl glaive beam  Unlocking Layout C For The Stealth CruiserSlight Spoilers ahead, I couldn’t get the spoiler bracket thing working

FTL: Faster Than Light. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. Which was strange. Ion mk2, anti-bio beam, fire beam, fire bomb. 253 votes, 14 comments. ago. Now all of your weapons (even the offline ones) are fully charged*. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. One Glaive Beam. This guide aims to show players of any skill level how to get this cruiser up and. This guide aims to show players of any skill level how to get this cruiser up and running. 71K subscribers in the ftlgame community. -Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. However, skilled players know that this is not entirely the case. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 5 seconds, vs the 25 seconds the Glaive Beam takes. . Sectors are determined randomly, but there is a 48% chance for a sector to be. fdagpigj • 7 yr. Level 3 can take down 4. Small Bomb (unmanned) Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. You should usually use them in conjuncture with some laser, missile or bomb weapons. While it's a ♥♥♥♥♥ to get started with, starting off with a Cloaking Device and the Glaive Beam is very nice. Suppose you've been on a playthrough with the stealth ship with the glaive beam. Flak I and BLII are both solid weapons that will see you through the whole game. 73K subscribers in the ftlgame community. Sorry haha, I spent all my money earlier on Glaive Beams, a Hull Repair Drone and a Weapon Pre-Igniter, which adds up to quite a lot. The. FTL: Faster Than Light. All others will be defeated by a single layer of shields. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. 72K subscribers in the ftlgame community. Some beams do have shield piercing, like the Glaive beam, but it reduces damage the more shields the beam goes through. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. Do not underestimate the mini-beam, which the Stealth ship starts with. g. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Best in FTL is usually the kind of stuff you can use most often and give you the best chance. At the same time, I do not want the enemy cloak to activate before my strike is finished or I will have to wait for the Glaive Beam to charge. Got into FTL about a month ago and already put in an unhealthy amount of time. You can tell because it has 3 drone slots (and the med bot augment). The combination of these weapons required all 8 weapon power bars, and. However, on normal difficulty the Stealth B is probably the hardest ship to win with. That's not really the Glaive, since you also need high defense to make it work (or that pre-igniter). Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. They'll get you 7. the DSR 1 sniper rifle, which fires 12,7mm (0. The critical thing here is to use the level 2 cloak; that extra time invisible is critical to getting a shot off with the Glaive Beam. Archive of the hilariously bad ship strategies previously found on the FTL wiki. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. . Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. The shield piercing attribute of beams also means this ship can hold its own until enemies obtain level 3 or 4 shields. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. 32 votes, 13 comments. 1 Main systems 1. The Glaive is just faster and that means everything. 50cal) bullets. The layout is wrong. The Pike Beam’s description says Glaive Beam instead of Pike Beam. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. FTL: Faster Than Light. On phase 2, same deal, but now it's definitely a hard cap of four empty rooms for the hull beam. I think it's fine, I just treat it like a drastically weakened Glaive Beam: Cool and useful, just power prohibitive with a long charge up time. ftl instead of . DA-SR (or whatever) is a monster to pilot. Targeting with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is <=20 seconds, e. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. (pausing while aiming helps) Drones can also be used for combat, but i'll talk about it in the next sectionFTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Wondering if anyone has had success with FTL in general on the Steam Deck, and if they've attempted multiverse on it. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. This can't be dodged. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. FASTER THAN LIGHT: ADVANCED EDITION. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Using the Glaive Beam necessitates half of your weapons systems' max power, leaving you a measly 4 power to jury-rig a way to consistently drop your opponents' shields. A weapon that in one playthrough is a great find in combination with what. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. That is what's going on here. Anyways, my glaive beam has not his this ship a. Can't use anything else. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. Cause the rebel defenders do not accept. Halberd beam does 2 damage, so it will do 1 damage to each room hit if enemy has 1 shield up). The Glaive Beam is singlehandedly the most powerful weapon in the game. Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. Advertisement Coins. I'd also wanna try this with a Glaive Beam. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . One-shot beam setups. eventually,) but wow, that. That's not really the Glaive, since you also need high defense to make it work (or that pre-igniter). Charge as many weapons as you can. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. You should get the achievement. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. Finally with 3 or more shields active, it will do no damage because 3-3=0. The Voulge Beam, which stands above the Glaive beam, doing 4 damage per room hit. 218 votes, 16 comments. Holoshideim's FTL Guides. So you need to get additional weapon/hacking for Stealth B and C both. I'm wondering how to make these work. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Pike Beam Whatever it can do, other beams do better. The glaive beam should always hit at least 3 rooms. Premium Powerups Explore Gaming. Halituis Amaricanous [author] Dec 27, 2022 @ 5:29pm @Lennybolt7 are they no able to use them? Halberd beam is my favorite weapon. 73K subscribers in the ftlgame community. FTL: Faster Than Light has several ships, and they are all unique for a number of reasons. Every layer of active shields takes one damage off the beam. Each ship starts with some crew on-board, and the rest can be hired or bought, or rewarded in different events. It depends. 6 Fire Beam 3. 6 power runs are pretty situational but it still happens. Example : Enemy has 1 shield. The Vulcan has the potential to take down any ship, including the. Hailing from Earth, Humans are one of the most common races in the galaxy. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. Setting everything to just fire works great for Flak and Ion Blast II, but. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. Ion Blast MK II is able to keep down a system permanently provided it doesn't miss (and with a maxed weapons guy, you can miss 1 and still keep the system suppressed - Charge ion does not. For example, optimal play against unmanned Heavy Laser + Mini Beam is cloaking the Heavy Laser without toggling, then toggling the Mini Beam perfectly. There are mathematical solutions to problems like this. The Stealth B Glaive Beam may not be fast enough. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. 5 seconds to charge. Especially if you combine that with other high power weapons like a Heavy Laser II or a Glaive Beam. Barring that, though, the glaive beam works best in a setup where you can protect yourself well. The Minibeam because it can throw out 4 points of damage to 4 rooms for one power and the Pike because it can damage SOOO many rooms that it makes the enemy crew freak out and you're pretty much guaranteed to get the pilot to go on a repair patrol. The main damage-dealer, however, was the Glaive Beam I found about halfway through. I guess you could set up an interesting captain/first mate situation. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…IIRC, the Halberd and Glaive beams can still do partial damage through weak enough shields. It's worth doing this a bunch of times if you want a good shot. The Defense Drone MK II is capable of shooting down incoming boarding drones and, sometimes, orbiting drones themselves. Firebomb is, without question, the best weapon in the game, because the AI handles fire so poorly. May 24, 2014 @ 11:05pm 120 scrap is a lot in hard mode, especially early on. FTL: Faster Than Light > General Discussions > Topic Details. I. Definitely Hull. Petralicious. Beams do not deplete shield layers, and most are completely blocked by shields, making them ineffective without support. Like any projectile weapon, lasers can miss. Ftl ss has ing made the flagship too rng ftl tier some ftl ftl ae victory in hard mode. Per page: 15 30 50. FTL: Faster Than Light. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. Ships, crew and equipment. 13 Drone. All beams work similarly, they deal automatic damage and pierce shield bubbles in exchange for damage, so pike, hull and mini beam can't do it (because they only deal 1 damage thus a single shield can block it all), but halberd and glaive beams who respectively deal 2 and 3 damages per room can pierce 1 or up to 2 shields though with. Automated reloaders work best with weapon setups with short cooldown (Flak 1, Burst laser 2, Heavy Laser 1 etc. A level 1 hack can take down 2 shield bubbles. You need that badly to avoid asteroid belts. Rock crew will also help here. Especially if you combine that with other high power weapons like a Heavy Laser II or a Glaive Beam. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Beam-Drones function very similar to the mini-beam weapon, can hit about 2 tiles and will randomly target and continuely fire at the enemy ship. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! Ion takes forever, so extra charge time doesnt matter, and volley fire with a glaive means you can shoot once in between glaive shots, while with halberd that delays the beam shot. Alright, I'm going to keep the beam, but only use it in the 2nd and 3rd tiers. The Vulcan has the potential. As long as the enemy ship doesn't have a defense drone, you can launch a hacking probe at the enemy shields. Barring that, though, the glaive beam works best in a setup where you can protect yourself well. Ion. The Flak 4, which fires 8 projectiles. (An) Attack drone(s) will help take down the shields. Flak or lasers also work. FTL is a video game streamed on Twitch by Matt Colville. I was using the engi ship and from one of the first beacons in section one…751 votes, 125 comments. But I managed to get off another volley and suppress his drones, and survived stage 2. Damage is done to every room and system, and anyone in the rooms (ally or enemy). Friendly crew cannot be teleported to or from an enemy ship. Glaive beam will cut through two shields. the DSR 1 sniper rifle, which fires 12,7mm (0. glaive. With one shield active, it will do 2 damage per room, because 3-1=2. Defense drones are you friend. Glaive beam + Pre-Igniter. A hull missile is 3. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause! No pre-igniter, though = ( Watch live at. It's very unlikely that you would have encountered a store where you could use this 110 scrap, had you chosen for the. Basically, you got really lucky stumbling into a pre-igniter with a Glaive already. It makes the burst III and glaive beam much more usable. 41 votes, 11 comments. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. Beams do damage when they enter rooms. Charge Ion: The best Ion-weapon in the game. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. Hello, I'm an experienced FTL no-pause player and I recently made multiple guides to help both new and veteran players. 충전 시간. It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. Ba-dum tss. Sure, they do a lot of damage, but you have to get the shields down first. Weapon tier list. payload removes systems with good breach chance, very good and fun. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no more, no less. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most powerful beam weapon in FTL: The Glaive. Note that the Halberd and Glaive beam will lose one point of damage for each layer of shields they need to go through. The mini-beam is actually quite powerfull at that. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. I also got level 3 cloaking, level 4 shields, and 2 defense drones. Pike's only advantage is it can sometimes hit more systems, but not consistently enough to give it the edge. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. Of course you'd be a fool to pass up a glaive beam. Give thought to how the enemy weapons system will sync up. IMO the best way to use the glaive beam is to sell it as soon as possible. Love this game. Date Posted: Jul 27, 2016 @ 5:00pm. In any case, quad hull beam plus hack is a pretty powerful loadout. Defense drones, cloaking, defensive hacking and high shields and engines. Jan. Anti-Ship drones can also help. FTL: Faster Than Light > General Discussions > Topic Details. Is Glaive beam good FTL. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. If you do it perfectly you can unpause, fire the preignited flak, repower the. With a Pre-Igniter the Flak II is going to be doing more damage right off the bat, which could end up being better overall. Besides, at later stages 5 shots will tend to miss a lot. Against normal enemies, drop a firebomb in their med bay, then teleport. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Glaive beam will cut through two shields. Once you have that, you can make most decent (and much easier to put together, because you can usually use them while you;re getting that defense, not. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. It's tricky to explain exactly why. There is already a Buzzard-class frigate in the Kadur Remnant mod. FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive. Given the slot-limited design of the. Glaive Beam: Setting it up is a really tough task and annoying at the same time. Sure, they do a lot of damage, but you have to get the shields down first. 5 seconds, vs the 25 seconds the Glaive Beam takes. Defense drones are for stopping missiles, which your shields are useless against. Glaive Beam still hits for 3. Missiles, bombs, and the Artillery Beam bypass all shields. Also, target the shields first with the Glaive Beam if you can hit both them and the weapons; damage to the enemies' shields may cause their shield level to drop so you can do more damage to the weapons once the. Then, if it does get damaged, you have that ridiculously lengthy warmup period again. Weapon Control is a system that enables use of the weapons. and technically the Glaive Beam. Therefore, make sure that your beams have other weapons that can take down shields easily, whether they be missiles, bombs or lasers. Their purpose is to get yo extra scrap. eventually,) but wow, that. Crew Teleporters, hacking and boarding drones ignore shields entirely. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…73K subscribers in the ftlgame community. So the artillery beam is basically a 1 power saving grace if a fight goes terribly and lasts 40 seconds. #2. Edit. More forgiving play is doing a regular toggle for both. The beam is such a length that it can't touch more than 4 rooms on a geometric grid. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Level 2 can take down 3. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. Each laser shot temporarily removes a shield layer. Charge Ion: The best Ion-weapon in the game. Warp 1-2 guys to take out the enemy and the system, then warp back. If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. For example, optimal play against unmanned Heavy Laser + Mini Beam is cloaking the Heavy Laser without toggling, then toggling the Mini Beam perfectly. Known to take out some ships in a single blast Deals 3 damage per. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. Purchase price: 95 (Store rarity: 5) 2. piloting, shields, and missile artillery) Glaive beam is one of the best weapons in the game. If, during that small range, the beam enters a new room, it will deal damage. ron42na Posts: 1 Joined: Wed Apr 23, 2014 3:10 pm. I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. Just comparing it to the Halberd Beam, you're getting 50% more damage per volley, but per second the Glaive Beam only technically is better; multiplying the Halberd Beam's charge time of 17 seconds by 150% gives you 25. Jump, and immediately pause. The effect of the prefixes appear at the end of the item description in the. Discussions Rules and GuidelinesI'm wondering how to make these work. )When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 3. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. It took like 7 drone parts but the defence drone finally missed. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. The reason I use a beam weapon is because IT NEVER MISSES. Ion Bomb Only takes 1 power for 4 ion damage, but. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. 3 Medbay 1. More forgiving play is doing a regular toggle for both. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The enemy repeatedly knocked my glaive beam offline and by the time I realized I was in serious trouble, he'd knocked out my bridge and/or engines, too. They also won't shoot an unpowered drone. updated Jun 28, 2013 Beam Weapons are powerful weapons that slice across entire ships. I once had that combo with a pre-igniter. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Upgraded cloaking makes this easier. I don't particularly like the Glaive Beam as a weapon, and I don't care very much for the gameplay of the Stealth B. subscribers . The grid layout of the ship prohibits 5 rooms being any closer together. Weapons are activated and begin charging by a left mouse click on a weapon slot or (default) keyboard keys 1 -- 4. 0 coins. A beam against a shield is wasted, even if a halbert can go through 1 level of shield it only does half damage. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. ) to plug in the mod and then when you want to go back to vanilla you just run the mod manager again without the mod checked off. Pike Beam Whatever it can do, other beams do better. Members Online. . as for combos, whatever costs little energy and lets you break shields and deal damage. If you want the shields down to better support your laser or beam weaponry, it seems like Flak is the better option because it also can deal hull damage AND takes down shields much earlier in the fight. FTL: Faster Than Light. 1 Shields 1. FTL wiki ship strategies, archived. comments sorted by Best Top New Controversial Q&A Add a CommentWith unupgraded engines the evasion is only like 80%, so you can still get hit; the charge time of Glaive Beam is abysmally long, so sometimes the enemy ship will have enough time to fire twice; if they manage to hit your Weapons, Glaive Beam's charge goes back to zero, and if you run into an enemy with beams, you're absolutely fucked. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. I only really wanted to sell the fire bomb. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. Missiles, bombs, and the Artillery Beam bypass all shields. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Selling Glaive Beams for just one-twenty scrap. #10. A Halberd beam or Glaive beam will help here as well. "Take off the oxygen and bring up the Glaive Beam. Flak II + Glaive. Thus when at full damage, its length is between the 1px of the Maul and the 80px trail of the Glaive Beam. It's a powerhouse, sure, but it doesn't have good synergy like ion weapons, and it's not efficient like the BLII or Flak I. add a combat or fire beam or just a beam1 drone, and. g. Damage: 3 damage per room hit 6. By Thomas Thomas Last updated 30 Jan 2022. "One of the most powerful weapons of war ever created. Each level of a shield absorbs one level of power of a beam weapon. the Glaive Beam can do 9-15 damage (3 damage per room × 3-5 rooms) from a single ray (depending on the enemy ship layout), which can obliterate the majority of ships. I have a point to add. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. i killed the final boss in just two volleys, three with zoltan shields. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…18 votes, 13 comments. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. Burst II imo since it lines up with the. It's OP as hell. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Use hacking 3 to drop shields and mind control to distract pilot. Glaive Beam costs 4 power and takes 25 seconds to charge but can't do anything on its own if the enemy has 2 shield layers. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Will probably work with Glaive due to Glaive having 3 damage. A third suggestion I saw was after. Let's just say I love the glaive beam. And we said "Oh crap!" because we couldn't afford it. If you can position it well, you can even hit two rooms like in the picture. The Gatling Laser, which fires even faster than a Vulcan once charged. Glaive can always do 12 damage/25 seconds. All laser shots deplete a single shield layer, but some (Heavy or. (10) 2x Pike 1x Glaive (8) 1x Hull 1x Glaive (CHEEKY SWIPE) (10) 1x Pike 1x Hull 1x Glaive (10) 2x Hull 1x Glaive. See more posts like this in r/ftlgame. This weapon seems to be much maligned, largely because of its long (19 second) recharge time. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. The Holy Beam fired, and the LORD saw that it was good. From their layout to their looks, augmentations, weapons and even starting crew, each one can be unlocked in a certain way. FTL is a very flow charty game all the way to the Flagship and keeping that in mind will be key in getting a winning run. The unpowered ones should now drop to only like 98% charge, so. Known to take out some ships in a single blast. Sure, they do a lot of damage, but you have to get the shields down first. Description. The flagship went from max HP to zero instantly, and I don't think I took any damage in the meantime on account of cloaking and three layers of shielding.